Make your Google Fonts faster – with font-display

Me & Jacob Groß just launched a new tool: a script that makes your Google Fonts faster by adding font-display support!

🔥 Renders your text 1-2 seconds earlier in slow networks
✂️ Just 550 bytes minified and gzipped
💼 Falls back to regular loading in older browsers

Google Fonts are notorious for not supporting font-display:

Because of that, a lot of people have to either self-host Google Fonts (which is annoying) – or opt out of font-display completely (which hurts performance). Well, no more.

Try the tool and read more about how it works:

👉 googlefonts.3perf.com

Case study: analyzing the Walmart site performance

Walmart is one of the top USA e-commerce retailers. In 2016, they were the second after Amazon by sales.

In e-commerce, the conversion is directly affected by how fast the site loads. For many e-commerce companies, making the site faster by 1 second increased the conversion 1.05, 1.1, or even 1.2 times. That’s because the slower the site, the more users abandon it before it loads, and the lesser is the conversion.

Unfortunately, the Walmart site is pretty slow. In my tests, the content of the product page becomes visible only at the third second:

In comparison, for Amazon, the content gets visible at 1.4 seconds. The customer sees the product they came for twice faster!

Let’s analyze the Walmart’s site and see how we can improve the performance – and help Walmart earn more! I’ll use the Lumia 635 product page as an example.

Fix the invisible text#

The first issue with the page is that it gets more or less rendered at 2.3s, but the text isn’t visible until 3.0s:

This happens because Walmart uses a custom font, and by default, Chrome and Firefox won’t render the text until the font is loaded. This is how it looks live:

See how the page stays without the text for a second?

(Network throttled with the “Fast 3G” preset in Chrome DevTools)

Flash of unstyled text is when the text was initially rendered with a system font, but later gets re-rendered with a custom one (and jumps around the page). Wikipedia

Browsers delay rendering the text to prevent a flash of unstyled text (FOUT). However, this makes the content invisible for longer – and likely decreases the conversion!

To change this behavior, we can add the font-display: optional rule to the @font-face styles. font-display controls how the custom font is applied. In our case, it tells the browser to just use a fallback font if the custom one is not cached:

/* https://ll-us-i5.wal.co/.../BogleWeb.css */
@font-face {
  font-family: "BogleWeb";
  /* ... */
  font-display: optional;
}

Now, when a customer visits the page for the first time, they will see the text immediately, rendered in a fallback font. The browser will download the custom font in the background and use it for subsequent pages. The current page won’t get the custom font – this prevents the FOUT:

Now the text is visible immediately.

(Network throttled with the “Fast 3G” preset in Chrome DevTools. The CSS file was substituted with Fiddler)

Side note: single-page apps#

With font-display: optional, the font won’t be applied until the user reloads the page. Keep this in mind if you have a single-page app: navigating across routes there won’t make the font active.

Optimize JavaScript#

Another issue is that the page downloads around 2 MBs of gzipped JavaScript. That’s a lot:

JavaScript code is minified, so I’m only able to analyze it on the surface. Here’s what I found.

Use defer for the first bundle#

Most of <script> tags on the page have either the async or the defer attribute. This is good because the browser can render the page not waiting for these scripts to download:

The page has more scripts in different places, so that’s just an example

However, one large file – bundle.3p.min-[hash].js, 112.3 kB gzipped – doesn’t have either of these attributes. If it takes a while to download (e.g., the customer is on a bad connection), the page will stay blank until the script is fully loaded. Not cool!

To be honest, the bad connection could delay any non-deferred script, even the smallest one. So I’d try to defer as many scripts as I can

To solve this, add the defer attribute to this script tag too. As soon as all JavaScript that relies on bundle.3p.min-[hash].js is also deferred (which seems to be the case), the code will keep working fine.

Side note: performance marks#

In the screenshot above, there’s code that likely measures the time the bundle takes executing:

<script>_wml.perf.mark("before-bundle")</script>
<script src="https://ll-us-i5.wal.co/dfw/[hash]/v1/standard_js.bundle.[hash].js" id="bundleJs" defer></script>
<script>_wml.perf.mark("after-bundle")</script>

This code doesn’t work as expected: because of defer, the bundle executes after both of these inline scripts. Just in case somebody from Walmart is reading this.

Load non-important code only when necessary#

Chrome DevTools have the “Coverage” tab that analyzes how much CSS and JS is unused. If we open the tab, reload the page and click around a bit to run the most important JavaScript, we’ll see that around 40-60% of JS still hasn’t executed:

This code likely includes modals, popups and other components that aren’t rendered straight when the customer opens the page. They are a good candidate to be loaded only when actually needed. This might save us a few hundred kBs of JS.

This is how you load components dynamically with React and webpack:

import() docs

In a real app, you’ll likely want to use react-loadable instead

import React from 'react';

class FeedbackButton extends React.Component {
  handleButtonClick() {
    // ↓ Here, import() will make webpack split FeedbackModal
    // into a separate file
    // and download it only when import() is called
    import('../FeedbackModal/').then(module => {
      this.setState({ FeedbackModal: module.default });
    });
  }

  render() {
    const FeedbackModal = this.state.FeedbackModal;

    return <React.Fragment>
      <button onClick={this.handleButtonClick}>
        Provide feedback!
      </button>
      {FeedbackModal && <FeedbackModal />}
    </React.Fragment>;
  }
};

Don’t serve babel-polyfill in modern browsers#

If we look into standard_js.bundle.[hash].js, we’ll notice that it includes babel-polyfill:

Pretty easy to find by searching for “babel”

babel-polyfill weights 32.9 kB gzipped and takes 170 ms to download on Fast 3G:

By not shipping this polyfill in modern browsers, we could make the page fully interactive 170 ms earlier! And this is fairly easy to do:

  • either use an external service that serves polyfills based on User-Agent, like polyfill.io,
  • or build a second bundle without polyfills and serve it using <script type="module">, like in the Philip Walton’s article.

Don’t load polyfills multiple times#

Another problem is that the Object.assign polyfill is served in 3 files simultaneously:

The polyfill is small on its own, but this might be a sign that more modules are duplicated across the bundles. I’d try looking into that if I had access to sources.

Remove Node.js polyfills#

By default, webpack bundles polyfills for Node.js-specific functions when it sees them used. Theoretically, this is useful: if a library relies on setImmediate or Buffer which are only available in Node.js, it will still work in a browser thanks to the polyfill. In practice, however, I’ve seen the following happen:

// node_modules/random-library/index.js
const func = () => { ... };

if (typeof setImmediate !== 'undefined') {
  // ↑ Webpack decides that `setImmediate` is used
  // and adds the polyfill
  setImmediate(func);
} else {
  setTimeout(func, 0);
}

The library is adapted to work in the browser, but because webpack sees that it references setImmediate, it bundles the polyfill.

Node polyfills are small (a few kBs minified), so removing them usually doesn’t make sense. Still, it’s a good candidate to optimize if we were squeezing the last milliseconds from the page. Removing them is super easy (but needs to be tested – what if some code really needs them?):

// webpack.config.js
module.exports = {
  node: false,
};

Decrease the render-blocking CSS#

Apart from JS, page rendering is also blocked by CSS. The browser won’t render the page until all CSS (and JS) files are downloaded.

The Walmart page initially depends on two CSS files. In my tests, the largest of them takes even longer to download than the JS bundle – so it blocks rendering even after the script got downloaded and executed:

Notice how the page stays blank (look into “Frames” in the bottom half of the image) until the CSS is fully downloaded
Guardian Responsive Design, SmashingConf, 2013 (from 27:54)

How to solve this? We can go the way Guardian went in 2013:

  1. Find the critical CSS and extract it into a separate file. “Critical” means “The page looks funny without it”.

    Tools like Penthouse or Critical might be useful here. I’d also tune the result manually to exclude content that’s above the fold but is not very important (e.g., header navigation):

    We can show this a couple seconds later in exchange for faster overall rendering
  2. When serving the initial HTML, only load the critical CSS.
  3. Once the page is more or less downloaded (e.g., when the DOMContentLoaded event happens), dynamically add the remaining CSS:

    document.addEventListener('DOMContentLoaded', () => {
      const styles = ['https://i5.walmartimages.com/.../style.css', ...];
      styles.forEach((path) => {
        const link = document.createElement('link');
        link.rel = 'stylesheet';
        link.href = path;
        document.head.appendChild(link);
      });
    });
    

If we get this right, we’ll be able to render the page several hundred milliseconds earlier.

Remove duplicated styles#

In total, the Walmart page downloads three CSS files: one with the font definitions (BogleWeb.css) and two with the app styles (standard_css.style.[hash].css and style.[hash].css). The latter two seemed pretty similar, so I removed all the content except selectors and tried to compare the files.

Guess what? There’re 3400 common selectors among these files – and these selectors mostly have common styles! For the perspective, the first file has around 7900 selectors total, and the second one has around 4400:

The grep command is from StackOverflow

That’s a good area to optimize. This won’t affect time to first paint if we decrease the render-blocking CSS properly, but these CSS files will still load faster!

Add a service worker to cache assets#

The Walmart site is not a single-page app. This means that, on different pages, the customer has to download different styles and scripts. This makes every other page load longer, especially if the customer visits the site rarely.

We can improve that by creating a service worker. A service worker is a script that runs in the background even when the site is closed. It can make the app work offline, send notifications, and so on.

With Walmart, we can create a service worker that caches site resources in the background even before the user needs them. There’re multiple ways to do this; the concrete one depends on the Walmart infrastructure. A good example of one approach is available in the GoogleChrome repo.

Side note: notifications#

With service workers, we also get the ability to send notifications to customers! This should be used with caution – or we can annoy them – but this can increase engagement too. Good examples of notifications are “The product you saved for later got a discount” or “John Ford replied to your question about iPhone 8”.

To learn more, see the WebFundamentals’ guide into web push notifications.

Other ideas#

There’s still a room for further optimizations. Here’re some things that might also help – but we need to confirm that on the real app:

  • Using the local storage for caching large dependencies. The local storage seems to be several times faster than the HTTP cache. We might store large dependencies in the local storage to load them quicker:

    Update: see the Nolan Lawson’s great comment on local storage drawbacks.

  • Improving the time to first byte. Occasionally, the server spends too much time serving static resources. See the long green bars? That’s the time spent waiting for the server:

    These delays are non-deterministic – I’ve seen them pretty often during the analysis, but they keep happening with different resources every time – so this might be a network issue. Still, I’ve noticed them in WebPageTest results too.

  • Enabling Brotli compression. When you download a text resource from a server, the server would usually compress it with GZip and serve the compressed version. The browser will decompress it later, once received. This compression makes the text several times smaller.

    Apart from GZip, there’s also Brotli – a pretty new compression algorithm which compresses text 15-20% better. Right now, all text resources on the Walmart page are compressed with GZip. It makes sense to try Brotli to see if it improves the average download time.

Bonus Increase the product image quality#

That’s kinda related to performance too.

To reduce the size of the images, Walmart compresses them on the server side. The client specifies the image dimensions it expects to receive, and the server sends the appropriate image:

https://i5.walmartimages.com/[hash].jpeg?odnHeight=&odnWidth=&odnBg=

In most cases, this is great. However, for the primary product images, this has a negative effect. When buying an expensive gadget, I often make a final decision by visiting the product page to see the gadget, to imagine how it looks in my hands. But when I come to the Walmart site, I see a low-quality image with compression artifacts:

See yourself on WebArchive

I’d optimize this part for UX instead of performance – and serve images in a better quality. We can still keep the size difference minimal:

  • Try a different encoding algorithm. WebP is 30% smaller than JPEG given the same compression level. MozJPEG is an optimized JPEG encoder that works everywhere and has significantly less compression artifacts.
  • Use progressive images. Usually, during loading, images are rendered top-to-bottom: you see the top part of the image first, and then it fills
  • <picture> elementHTML5 Rocks tutorial

    Use the <picture> tag to stay compatible with different browsers. For example, we could serve WebP for Chrome and JPEG for other browsers:

    <picture>
      <source srcset="https://i5.walmartimages.com/[hash].webp?..." type="image/webp">
      <img src="https://i5.walmartimages.com/[hash].jpeg?...">
    </picture>
    
  • Serve Retina images with <source srcset>. Like this:

    <picture>
      <source
        srcset="https://i5.walmartimages.com/[hash].webp?odnHeight=450&odnWidth=450,
          https://i5.walmartimages.com/[hash].webp?odnHeight=900&odnWidth=900 2x"
        type="image/webp"
      >
      <img
        src="https://i5.walmartimages.com/[hash].jpeg?odnHeight=450&odnWidth=450"
        srcset="https://i5.walmartimages.com/[hash].jpeg?odnHeight=900&odnWidth=900 2x"
      >
    </picture>
    

Summing up#

So, to optimize the product page on the Walmart site, we can:

  • Fix the invisible text with font-display: optional
  • Use defer for the large JavaScript bundle
  • Load non-important code with webpack’s import
  • Remove polyfills in modern browsers
  • Decrease render-blocking CSS
  • Remove duplicated styles
  • Add a service worker for caching assets in background

With these tricks, we can render the product page earlier by at least 400-600 ms. If we apply similar improvements to the whole site, we can increase orders by at least 3–6% – and help Walmart earn more.

Thanks to Jacob Groß, Vladimir Starkov, and Anton Korzunov (in no particular order) for reviewing this post.


Backend for front-end devs: Part 1, Node.js

A few months ago, I had to build a full-stack app having only front-end experience. This is an overview of backend tools and practices if you discover yourself in the same situation.

I’m a front-end dev, but I need to write a full-stack app. What to do?#

To write an app, you’ll have to figure out three things: a programming language for the backend, a database to store data, and infrastructure.

Popular backend languages include Ruby, Python, JavaScript (Node.js), Java and PHP. If you’re a front-end developer, start with Node.js – things would be way easier.

I’ll cover databases and infrastructure in the next parts.

OK, I’ve just installed Node.js. What is it?#

Node.js enables you to write servers in JavaScript. It’s a JavaScript engine similar to the one Google Chrome has. You pass it a JS file, and the engine runs it:

// index.js
console.log('42');
# Shell
$ node ./index.js
42

To launch a real server, you’ll need to call a specific method provided by Node.js (e.g, createServer() from the net module). In practice, a few people do this – almost everyone uses high-level wrappers.

I’ve heard a bit about Node.js and callbacks. What’s the deal with them?#

Callback is a function that you pass into other function. It’s called when a specific action completes. MDN docs

The primary thing you need to know about Node.js is that it performs all long actions (like reading data from a database) asynchronously – using callbacks. This means that to make a DB request, you don’t do this:

const data = sql.query('SELECT name from users');
console.log(data);

but do this instead:

sql.query('SELECT name from users', (error, data) => {
  console.log(data);
});

Under the hood, Node.js sends a request to the database and immediately continues executing the code. And when the request completes, Node.js calls the callback and passes the data to it. This helps to write servers that handle lots of requests at the same time.

Can I write code without callbacks?#

Yes. If you don’t like passing functions into other functions, there’re a couple of alternatives:

  • Option A: use promises instead of callbacks. You’ll still have to pass functions around – but you’ll write code without excessive nesting which often happens with callbacks:

    Use util.promisify to adapt native callback-based APIs to promises
    // With callbacks
    const fs = require('fs');
    
    fs.readFile('./text.txt', (err, data) => {
      console.log(data);
    });
    
    // With promises
    const fs = require('fs');
    const util = require('util');
    const readFile = util.promisify(fs.readFile);
    
    readFile('./text.txt')
      .then((data) => {
        console.log(data);
      })
      .catch((err) => {
        // ...
      });
    
  • Option B: use async/await with promise APIs. This lets you write code that looks synchronous:

    async/await is available with Node.js 7.6+.
    // With callbacks
    const fs = require('fs');
    
    fs.readFile('./text.txt', (err, data) => {
      console.log(data);
    });
    
    // With async/await
    const fs = require('fs');
    const util = require('util');
    const readFile = util.promisify(fs.readFile);
    
    try {
      const data = await readFile('./text.txt')
      console.log(data);
    } catch (err) {
      // ...
    };
    

Many native Node.js APIs (like fs.readFile) also have synchronous alternatives (like fs.readFileSync):

const fs = require('fs');
const data = fs.readFileSync('./text.txt');

However, avoid using them on real servers – or the server would die just from a few simultaneous clients. (These APIs are useful in console scripts though.)

OK, how do I create a server?#

Use Express:

const express = require('express');
const app = express();

// ↓ Define a REST request
app.get('/api/user', (req, res) => {
  res.json({ name: 'Jason Bourne' });
});

// ↓ Ask the server to return statis files
// from the `public` dir (if the /api/user route didn’t match)
app.use('*', express.static('public'));

app.listen(3000, () => {
  console.log('Server is listening on port 3000')
});

Express is useful for building static servers and REST APIs.

How do I build something real?#

In a real app, apart from an HTTP server, you’ll need to implement a few more things. Here’re the common solutions for them:

  • Authorization: Passport.js. Passport.js works with login-password pairs, social networks, OAuth and lots of other login strategies. A SaaS solution like Auth0 is also an option
  • Validating requests: express-validator. express-validator normalizes and validates REST data you recieve from the clients
  • Sending emails: Nodemailer. Nodemailer works with SMTP; it also has simplified settings for AWS Simple Email Service
  • Password hashing: bcrypt. Important: learn how to store and hash passwords properly
  • Logging: loglevel, debug, or winston. I haven’t found a perfectly satisfying solution
  • Running the app in production: PM2. PM2 restarts an app in case of crashes, deploys a new version without a downtime, distributes the load to multiple instances and allows to deploy remotely

That’s it! The next part of the guide will introduce you into databases (specifically, into MySQL).

Designing APIs: use arrays instead of rest parameters

Or why _.get(object, ['deep', 'prop']) is better than _.get(object, 'deep', 'prop').

Imagine you’re designing a function that accepts a variable number of arguments. Like getDeepProperty():

function getDeepProperty(<object> and <chain of nested fields>) {
  // Retrieve the deep property and return it
}

And you’re facing a choice: should you pass the chain of fields directly:

function getDeepProperty(object, ...fields) { /* ... */ }

getDeepProperty(someData, 'i', 'love', 'designing', 'apis');

or as an array:

function getDeepProperty(object, fields) { /* ... */ }

getDeepProperty(someData, ['i', 'love', 'designing', 'apis']);

Earlier, I preferred the former way because it seemed “cleaner”. Now, I use the latter one – because it makes the function forward-compatible.

At some moment in the future, you might want to pass an additional parameter specifying the default return value – i.e., what the function should return if the deep property is absent. The only backwards-compatible way to do this is to pass this parameter as the last argument to the function, like this:

function getDeepProperty(
  <object>,
  <chain of fields>,
  <default return value>
) {
  // Retrieve the deep property and return it,
  // or return the default value
}

And here comes the difference. If your function accepts an array, you just append a new argument, do a switch (arguments.length) inside your function body, and the old code keeps working:

function getDeepProperty(...args) {
  if (args.length === 3) {
    const [object, fields, defaultValue] = args;
    // Execute the new behavior
  } else {
    const [object, fields] = args;
    // Execute the old behavior
  }
}

// The new API calls work great: a user passes three arguments,
// the function understands this and returns 'no'
getDeepProperty({}, ['i', 'love', 'designing', 'apis'], 'no');

// The old API calls keep working: a user passes two arguments,
// the function works as usual and e.g. throws an exception
getDeepProperty({}, ['i', 'love', 'designing', 'apis']);

But if your function accepts a variable number of arguments, you become unable to add an argument without breaking the old API users. The function can’t understand whether the last parameter is the default return value or a value in the chain of fields:

function getDeepProperty(object, ...fieldsAndDefaultValue) {
  // So, is fieldsAndDefaultValue[fieldsAndDefaultValue.length - 1]
  // a default value or just a field in a chain of fields?
  // You can’t know

  // Execute the new behavior
}

// The new API works great: the function returns 'no'
getDeepProperty({}, 'i', 'love', 'designing', 'apis', 'no');

// But the old API breaks: the function returns 'apis'
getDeepProperty({}, 'i', 'love', 'designing', 'apis');

So, here’s the rule:

When defining a function, prefer arrays over variable number of arguments

How to optimize images in webpack

Images take more than a half of the size of an average page:

A pie chart. Title: “Average bytes per page per content type.” Text in the bottom: “Total 3422 kB”. The largest pie chart section: “Images – 1818 kB.”

That’s a lot of traffic! But with webpack, it’s easy to decrease it.

1. Inline small PNG, JPG and GIF images#

Use url-loader to embed small PNG, JPG and GIF images into the bundle.

url-loader converts a file (if it’s smaller than the specified size) into a Base64 URL and inserts this URL into the bundle. This helps to avoid extra image requests (which is useful even with HTTP/2).

The limit of 5-10 KB is OK:

// webpack.config.js
module.exports = {
  module: {
    rules: [
      {
        test: /\.(jpe?g|png|gif)$/,
        loader: 'url-loader',
        options: {
          // Images larger than 10 KB won’t be inlined
          limit: 10 * 1024
        }
      }
    ]
  }
};

2. Inline small SVG images#

Use svg-url-loader to embed small SVG images.

This loader works like url-loader, but it encodes files using the URL encoding instead of the Base64 one. Because SVG is text, the result of the URL encoding is smaller.

The limit of 5-10 KB is also OK:

// webpack.config.js
module.exports = {
  module: {
    rules: [
      {
        test: /\.svg$/,
        loader: 'svg-url-loader',
        options: {
          // Images larger than 10 KB won’t be inlined
          limit: 10 * 1024,
          // Remove quotes around the encoded URL –
          // they’re rarely useful
          noquotes: true,
        }
      }
    ]
  }
};

3. Optimize image size#

Use image-webpack-loader to make images smaller.

This loader compresses PNG, JPG, GIF and SVG images by passing them through optimizers. Since it just pipes images through itself and doesn’t insert them into the bundle, it should be used with url-loader/svg-url-loader.

The default loader settings are OK:

// webpack.config.js
module.exports = {
  module: {
    rules: [
      {
        test: /\.(jpg|png|gif|svg)$/,
        loader: 'image-webpack-loader',
        // Specify enforce: 'pre' to apply the loader
        // before url-loader/svg-url-loader
        // and not duplicate it in rules with them
        enforce: 'pre'
      }
    ]
  }
};

Questions#

“Why is this important?”
As I’ve said, images take more than 50% of the average page size, and optimizing them is super-easy. Through, at the same time, I’ve rarely seen webpack configs that do it. We seriously should always optimize them.

“What should I do?”
Go and add these loaders to your config.

“Are the any side effects?”
A couple:

  • image-webpack-loader increases the build time, so it’s better to disable it during development (pass the bypassOnDebug: true option to do that)
  • url-loader and svg-url-loader remove extra image requests, but break caching of these images and increase the JS loading/parsing time and memory consumption. If you inline large images or lots of images, you might experience issues. (Thanks to Addy Osmani for noting this.)

Further reading#